Mastering Autodesk Maya 2012
Author | : | |
Rating | : | 4.85 (543 Votes) |
Asin | : | 0470919779 |
Format Type | : | paperback |
Number of Pages | : | 992 Pages |
Publish Date | : | 2013-07-29 |
Language | : | English |
DESCRIPTION:
From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. If you already know Maya basics, this authoritative book takes you to the next level. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline.Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercialsCovers the very latest Maya 2012 tools and features, including the new fluid simulation toolsSh
The holy grail of Maya books Just as a caution: do NOT attempt to use this book until you at the very least have learned the basics of Maya. I would recommend either going through and actively participating in the Autodesk Maya Document Guide (free on Autodesk's website) and/or Introducing Maya 2012 (not free. B. Elmore said Great, but questionable if its an improvement over the "Great, but questionable if its an improvement over the 2011 edition" according to B. Elmore. Believe or not, about 100 pages of content were deleted between the 2011 edition and this new edition. The print edition of 2012 edition is 950 pages and the ebook edition of the 2011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this del. 011 edition. Believe or not, about 100 pages of content were deleted between the "Great, but questionable if its an improvement over the 2011 edition" according to B. Elmore. Believe or not, about 100 pages of content were deleted between the 2011 edition and this new edition. The print edition of 2012 edition is 950 pages and the ebook edition of the 2011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this del. 011 edition and this new edition. The print edition of "Great, but questionable if its an improvement over the 2011 edition" according to B. Elmore. Believe or not, about 100 pages of content were deleted between the 2011 edition and this new edition. The print edition of 2012 edition is 950 pages and the ebook edition of the 2011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this del. 01"Great, but questionable if its an improvement over the 2011 edition" according to B. Elmore. Believe or not, about 100 pages of content were deleted between the 2011 edition and this new edition. The print edition of 2012 edition is 950 pages and the ebook edition of the 2011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this del. edition is 950 pages and the ebook edition of the "Great, but questionable if its an improvement over the 2011 edition" according to B. Elmore. Believe or not, about 100 pages of content were deleted between the 2011 edition and this new edition. The print edition of 2012 edition is 950 pages and the ebook edition of the 2011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this del. 011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this del. Excellent Toast Informative and thorough. The DVD disc that comes with this book greatly aided the learning process. This book is not recommended for first-time users who have never used Maya before; it progresses on the assumption that you're well-acquainted with most of its aspects. The project
Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation, first working on numerous straight-to-video movies and then switching to the video game industry. Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has extensive freelance experience, including dozens of military and game-style simulations, corporate commer
He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. In addition, he has written several Maya books, including Maya Studio Projects: Photorealistic Characters and Maya Studio Projects: Dynamics. He has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. . Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush 4, all from Sybex. From the Inside FlapTodd Palamar began