3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

Read 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation PDF by Ami Chopine eBook or Kindle ePUB Online free. 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation Focus on 3D Art This book was created by Ami Chopine whos excellent video tutorials at Geekatplay.com have inspired me. The book is a thorough walk-through on what the 3D art process is all about. The focus is not on any particular application like 3ds Max or Maya, but looks in detail at the procedures. Although I enjoyed the book, I found myself wanting to try out the projects and lessons on my computer, but to do so I had to translate the procedures into specific steps for Max.So, It doesnt

3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

Author :
Rating : 4.22 (853 Votes)
Asin : 0240814711
Format Type : paperback
Number of Pages : 288 Pages
Publish Date : 2017-07-21
Language : English

DESCRIPTION:

This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d and includes exclusive Daz3d models.. Learn which applications are best for your needs and how you can get started making money in the 3D field. Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay's Ami Chopine

A graduate of Orson Scott Card's Literary Bootcamp with published fiction, Ami has a passion for teaching and helping other artists develop their creativity. As well as editing Vladimir's work, Ami developed and recorded a Vue tutorial series for beginners, called Discovering Vue, one of Geekatplay's most popular products. . She co-founded Geekatplay Studio through which several award winning images and animations were released. Their tutorials are well known the community for being the most informative and easiest to follow of all the Vue tutorials available. She is also the co-author of 'Vue 7: From the Ground Up' which published in May 2009. She brings to the table high end professional writing skills, with a strong emphasis on clarity, keeping interest, and understanding the needs of her audience. In S

Focus on 3D Art This book was created by Ami Chopine who's excellent video tutorials at Geekatplay.com have inspired me. The book is a thorough walk-through on what the 3D art process is all about. The focus is not on any particular application like 3ds Max or Maya, but looks in detail at the procedures. Although I enjoyed the book, I found myself wanting to try out the projects and lessons on my computer, but to do so I had to translate the procedures into specific steps for Max.So, It doesn't matter what 3. "A review written from a true beginner's perspective" according to Mystic Manifesting. I recently got CorelCad, and it is my first exposure to A review written from a true beginner's perspective I recently got CorelCad, and it is my first exposure to 3D programs. I saw this book was available through Vine, so I ordered it. I was expecting a book that would teach me how 3D programs work in general, and this book didn't help me.The terminology and concepts are so new to me, I have to study the chapters several times to understand them. Here's an example of what you'll read in this book:"Poles are vertices that have more or fewer than four polygon faces attached to them. Like triangles . D programs. I saw this book was available through Vine, so I ordered it. I was expecting a book that would teach me how A review written from a true beginner's perspective I recently got CorelCad, and it is my first exposure to 3D programs. I saw this book was available through Vine, so I ordered it. I was expecting a book that would teach me how 3D programs work in general, and this book didn't help me.The terminology and concepts are so new to me, I have to study the chapters several times to understand them. Here's an example of what you'll read in this book:"Poles are vertices that have more or fewer than four polygon faces attached to them. Like triangles . D programs work in general, and this book didn't help me.The terminology and concepts are so new to me, I have to study the chapters several times to understand them. Here's an example of what you'll read in this book:"Poles are vertices that have more or fewer than four polygon faces attached to them. Like triangles . 3D Newbie C. Weston Wow, this is exactly what I was looking for. I wanted something that would hold my hand at the start, but lead me to a place where I could let go and do some work on my own. A well written "studio reference," as they labeled it above. It took me from clueless to adept, I feel, in a relatively short time.

She brings to the table high end professional writing skills, with a strong emphasis on clarity, keeping interest, and understanding the needs of her audience. As well as editing Vladimir's work, Ami developed and recorded a Vue tutorial series for beginners, called Discovering Vue, one of Geekatplay's most popular products. Since then, she has also written several tu

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